It's alive!


First launch of Aubrey's Word Factory (still very much in development, though) on ITCH.io!  My expert colleague did most of the actual technical work, and is in the process of helping me take over the Unity project. I had the original concept: a game to help my grand-daughter learn to spell. And I did lots of the grunt-work, like generating all the word icons and audio--with help from Dall-e and Amazon Polly . . ., and "improving" the word definitions and examples from GPT3's first-draft efforts. 

Now I'm trying to take over maintenance and enhancement of the game, which has involved learning a bit of Git, a bit of Unity, and now a bit of ITCH.io. Once I get the basics maybe I'll try to learn enough C# to tweak my colleague's Unity scripts. 

But for today, seeing the game (rough as it is!) run in a browser on my Win10 laptop seems like a major win!

 

Files

AubreysWordFactory.zip Play in browser
Apr 27, 2023

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